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How to Use IK Movement EditorFrom RexWiki
This is a quick tutorial which includes two example movements. To start working on your IK movements choose IK Movement Editor from the View panel. The IK Movement Editor floater should open (Figure 1). The User InterfaceFigure 1. The IK Movement Editor Floater.
Example 1Let's start by creating movements which make our avatar to drive an imaginary car. This requires five movements total. First we have to add the preferred time for the movement. Let's make it 1 second. Next we want to insert the X coordinate for the left arm. Insert 25 to the X coordinate spinner and press Set L-arm. The Current step field should now state "(1) LA 25.00 0.00 0.00". Finally push Add button to add the movement to the list. You can now try running the movement pushing Run movements button. Next we want to add the movements for the right arm, left leg and right leg. This should be done now easily following the steps for the left arm movement. Time and X, Y and Z values are all the same as in the left arm case. Finally we want avatar to stand still for few secods so we can admire the results of our work. Insert 5 to the Time spinner, set X, Y and Z spinner to zero and press Add. Now press Run movements and that's it! The movement list should look now like this:
The resulting pose is shown in figure 2. Figure 2. IK Example 1. Example 2The next example should now be pretty straightforward. The goal of these movents is to make our avatar pose in X shape. The movement list for this pose should be:
The resulting pose is shown the figure 3. Figure 3. IK Example 2. |
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